Which of the versions do you think is a better fit for a new project -2.2 or 3.5?
In most cases using the latest version is the best idea.. but now both of them are not much supported and I only have experience with 2.2.
What I am looking for is an engine that is most likely to survive the changes Apple might introduce in the sdk in the upcoming years.
In other words, if somerhing breaks, is any of these versions more likely to get a fix?
I will not use SpriteBuilder.