here is my problem, please see video: https://www.youtube.com/watch?v=UFXye1mMr04
When biggest body pushes my rope - it becomes crazy. I need to use mousejoint in my game and user can grab big object and hit that rope.
If I increase size of each rope element I can fix this, however I need even less size objects in my game. And I need them stable.
I know that box2d works not very well with small size objects, but I see in some games a thin ropes and all works well.
Can someone please help me with my problem?