I just updated my Cocos2D to the newest version. I am using xcode 5.1 and am also using Spritebuilder. After updating my xcode I have been having a slew of errors and problems with my application. It's quite frustrating, because before I updated, I wasn't having any issues whatsoever.
I currently am testing my app on the iPhone 5S and iPhone 4S. It builds and runs on the 5S fine, but it has some UI issues, such as the titles of some of my buttons not showing up, and some CCLabels not appearing.
When I try to build and run on the iPhone 4S, I get this huge error, that I can't make any sense of:
file '/Users/Mikey/Desktop/MissileMadness.spritebuilder/Source/libs/cocos2d-iphone/cocos2d- ui/CCBReader/CCBLocalizationManager.h' has been modified since the precompiled header '/Users/Mikey/Library/Developer/Xcode/DerivedData/MissileMadness-erzxydvceuwigkcfbtejuhnghdcf/Build/Intermediates/PrecompiledHeaders/Prefix-cgfsucpxydgzhugfgfecjbxgjlks/Prefix.pch.pch' was built
Has anyone ever encountered this? I going crazy because I'm about done with my app and wanted to submit it soon.