I have a requirement in my game where i need to play..
An engine sfx sound of a car in a loop, when the player presses the go button on the screen and then fade away the sound when then he releases the go button. (just like it happens in hill climb racing game).
And in other situation i have a character running, i have 4 short running sound which need to play randomly in a loop while the character is running.
Any suggestions for it, as to what approach do i need to take to do this.