First of all. Thanks to those who have backed so far. There has been a lot of positive feedback, and in general I think the project has been well received. Great timing that Apple decided to make Swift open source. They must have felt the pressure from my KickStarter campaign : )
At the current rate, we will not hit 100%. I still think the coverage has been superb, but there simply aren't that many ObjC users left inhere. I can only urge those who hasn't supported the campaign yet, to chip in. If PureSwift fails, I definitely think it will be "lights out" for the Apple based version of Cocos2D.
Which would be a crying shame.
I have deliberately waited a few days with starting to spam the other fora, because I wanted to get as clear as possible a view of the support from the cocos2d community. Like I said, I have only received good response, so I will over the next couple of days, promote the project to the rest of the world.
And of course. If you find your kid sisters piggy bank unattended to, do not hesitate.
We can always explain later ...