So, I have a ball in my scene and a ground object (which is an invisible color node). My gravity in SpriteBuilder is set to -500. When the ball drops on the ground, it sinks into the ground a little, then pops back onto the surface.
There is the image. The short line at the bottom (the "shadow" overlapping the red ball) is where the surface of the color node is. Does anyone know what may be causing this?