I'll be honest I have game which use old cocos2d code.
Cocos2d 1.0 when I remember.
Game is platformer and work nice, everything is updated for new xcode, new iOS but I have a problem with load maps from Tiled Map Editor. Old map created 1,5 years ago load perfectly without any problem.
But when I open this map in Tiled Map Editor save as new file and load in game this show me that stuff:
Wrong tileset, but position player, opponents is ok.
Whats could be wrong? If you know how help me please send me message.
I would liek finish game on this code and release it.
I can't create new map because when I try load it everything is wrong.