Dear cocos2d community,
I have several sound effects in my game. I would like to mute part of them and leave the rest. Is it possible to creat such a thing with OALSimpleAudio? I thought about creating two soruces, but still have problem to solve it. I tried http://stackoverflow.com/questions/22798556/objectal-openal-for-ios-stop-pause-mute-sound-at-runtime but there is no OpenAlManager in my project.