I want to show you my new game "Be a Bee - Endless Flight".
It´s an endless "runner" with unique controls and local 2Player mode.
Have a look:
It was the first game I made using SpriteBuilder. It was a better experience than I expected. Normally I don´t like these GUI editor stuff, but it made laying out node hierarchies and creating animations so much easier.
Sadly this will be my last cocos2d-objc game cause of all the Apportable hassle and lack of support.
I already started a new game using cocos2d-x. I was suprised how similar c++ is to objC.
And thanks to @birkemose ´s "cocos2d-objc to cocos2d-x transition demo" it was really easy to get the hang of it.