I just finished a simple cocos2d-iphone v3 game.
I can play my game on my own iPhone thanks to the "use for development" button in xCode. It works great!
Now I want to submit it to Apple, and I'm not sure what I should do.
Should I manually add a distribution profile & certificate? Do you have a tutorial on this?
More specifically, I'm not sure what I should use in these two fields:
- Xcode -> info -> Code signing identity -> Release -> ?
- ITunes connect -> Bundle ID & Bundle ID suffix -> ?
Thanks a lot!