Has anyone found a proper way to take a scene from Maya and have it rendered the same way in Cocos3D? Specifically I guess that would mean being able to take a .POD and somehow convert the .fbx to a .pfx? Also is it possible to import lights in .POD including their parameters, variants... I'm sure I can't be the 1st person to want to import Maya scenes in Cocos3D and have them rendered the same (or close)!!!