Hi, I implemented the Cocos3D scene placed on UIViewController. When I changed the screen orientation - the scene view bounds stays the same. The interface is turned but the cocos3d view's frame is the same. I tried to call reshapeProjection method of CCDirector to the landscape size - but the cocos3D view didn't change. How to correctly handle the autorotation of the screen in cocos3D scene which is implemented as a view on UIViewController? Thank you in advance!