It is amazing how much Cocos2D-Swift has evolved the last 12 months.
Together with SpriteBuilder, Cocos2D-Swift has grown into a serious game development platform. This is the result of the hard work by many skilled people, but also shows the power of open source.
So thanks for all your contributions, bug reports, and suggestions. I hope we can maintain that momentum, and continue to keep the Cocos2D family, the fastest, most powerful set of free API's available.
I wish you all the best with your projects, and I hope the Cocos2D-Swift team can continue to contribute making them better in 2015.
In my case, just not for the next 18 hours or so
Happy New Year.