Just like to share with everyone my new cocos2d RPG game - Epic Warsong.
It is written in cocos2D spriteBuilder v3.43. If anyone is interesting in check it out, here are the links.
iPhone version -
iPad version -
Wow! Looks crazy good!
WOW ! graphics very impressive !
Cedric - Pixs'n Bits
Unfortunately, I am going to stop supporting this game soon. I am unable to fix the increasing VM problem which causing this game to crush after playing for 10-25 minutes. This project started with spritebuilder because of android support. With the Android plugin gone, and the ios version crushes all the time, I don't see a point of keeping up this game.
Sad to hear that. A memory leak you say? You don't have any clue why it happens?
Fiber2D is close to be ported to Android, we already run 100% functionality on Linux Ubuntu 16.04. I bet we will be purely cross-platform within 1-2 months.
As for the memory leak, I dont personally experience that problem and I'm not sure it is related to cocos2d source code really. As memory leak inspector does not show any leaks it may be related to how Apple frameworks work as cocos2d code uses them without any hacks.
It is nice to hear that Fiber2D is close to port to Android. Will that work on cocos2d projects?