Sorry for lately reply.
Thank you for your support to me.
Solved my problem using SpriteBuilder enable physics for ground image & drag points with respect to the image.
I have another problem with physicsBody position
After collision happened between sprite2 and sprite1,
I am setting sprite2.position = sprite1.position;
then sprite2 is moved to sprite1 position then no problem ,
But the sprite2 physics body is not moved along with sprite2 after collision is fired.
it shows like
How can I move the physics body along with sprite2 after collision?
Thank you in advance