I have my own google app engine cocoslive server running and I have it integrated with my game.
The behavior I'm seeing is that it will only take posts some of the time.
BOOL ok = [server updateScore:dict];
Always returns ok=yes and
-(void) scorePostOk: (id) sender
is always invoked as a callback after the updatescore is called. So it thinks it is adding it but as I said I only see it happen some of the time.
Any suggestions on where to look? Thanks,