Hi coocs2d forum,
i've got a problem with my app which use box2d for the phyisc stuff. The problem is that the movement of my player is very jerky. He doesn't move very smoothy and this looks very bad. So i read and search on google for solving this problem and found something called interpolation in box2d (here some linke : link1, link 2. As i understand it synchronize the physic position with the draw position stuff. But i don't know how this should work on cocos2d. I use cocos2d version 3.0. I move the player with setLineraVelocity because using forces is more complicated for me and bring not the same good result as setting setLineraVelocity.
If someone could help me to fix my problem or have a code sample for interpolation box2d in relation with cocos2d nodes or something. That would be awesome.
Thank in advance.