Everything works good in debug version. When i use AdHoc version appears black screen after two physic bodies collide
I have two layers on scene. Back one is game layer. Front layer is GUI. Game Layer has _physicNode. PhysicNode has a lot off physic bodies. When my player stands on ground, game layer disappears (become black) and nothing happens anymore. GUI still on a screen.
Repeat Again: it happens only in release version (ad hoc). I try 3 devices.