I am experiencing a very strange bug with Apportable, can someone confirm it please?
My game runs fine on Android 4. But on Android 2.3.4 I have a problem with batchnodes. Just like that, most sprites in the batchnode won't show at all! If the parent is a regular CCNode, everything is fine.
When I enable CC_SPRITE_DEBUG_DRAW, I can see the bounds, but the sprites are invisible.
This also affects CCLabelBMFont - many of my labels (not all?) only display the first letter. The CC_LABELBMFONT_DEBUG_DRAW shows more letters, but again invisible.
Before I report to Apportable, I would like to give them something solid. Does anyone have an idea what's going on?