Apple has rejected my app again because the graphics are all over the place and appear to be 1/2 the proper size. I've tested in all flavors of the ipad simulator including retina and non retina ios6 and ios7 and in 6 different physical ipads and ipad minis.
I CAN NOT reproduce the screen they have. It works perfectly in all devices I've tested.
What is going on?
Apple's screen grab is 2048x1536
My retina graphics are this size as well. It looks to be displaying the NON-retina graphics instead of the retina graphics. This doesn't happen locally or on any ipads. Why are the NON-retina graphics displaying for Apple?
CCFileUtils *sharedFileUtils = [CCFileUtils sharedFileUtils];
[sharedFileUtils setEnableFallbackSuffixes:NO]; // Default: NO. No fallback suffixes are going to be used
[sharedFileUtils setiPadSuffix:@""]; // Default on iPad is "ipad"
[sharedFileUtils setiPadRetinaDisplaySuffix:@"-hd"]; // Default on iPad RetinaDisplay is "-ipadhd"
My files are named like so:
if I have to use -ipadhd and -hd, I will. Is this the problem?